The Hero Prophecy Series by Michael Anderle (1-4)[Repackmaster]

Requirements: .ePUB reader, 2.3 mb
Overview: Michael Anderle (ok, weird talking about myself in the 3rd person) (1967-Hopefully a long time from NOW) was born in Houston, Tx. A very curious child, he got into trouble – a lot. What to do with an inquisitive mind when he was grounded? Read!
Genre: Fiction > Sci-Fi/Fantasy

1. Power and Attitude –

Ten years ago an inexplicable energy wave warped Earth forever…
Trev Leon grew up in the shattered remains of the once proud United States. He was blessed and cursed like everyone else with a special ability in a world where weak governments are still trying to regain a semblance of control over the superpowered bandits and grotesque mutant animals that now prowl at the edges of civilization. With the death of his parents and a warning to keep the nature of his power hidden, Trev moves far away to the desert southwest to start a new life.
A race in the desert uncovers a sinister agenda…
Starting over in a broken world isn’t cheap. Trev’s plan is to win the monster-hunting Sonoran Baja Hunter-Tourist Rally to score quick cash and a strong reputation in his new home.
Navigating the treacherous desert landscape with his best friend and co-driver Jack and an alluring tourist harboring secrets of her own, Trev realizes that winning the race is no longer his only concern. The event requires him to go fast, fight monsters, and keep the tourist safe, but he’s not so sure she cares all that much about whether he survives.
Facing dangerous monsters, explosive confrontations, and a deepening web of deception, Trev must unravel the hidden mysteries of the southwest.
Monsters and bandits infest the Sonoran Desert and challenge Trev at every turn. No one can guarantee his survival but him. Trev can’t even be sure who’s on his side and who wants him dead.
Will Trev and his companions survive the ultimate race and emerge victorious, or will they become the next team to vanish without a trace in an unforgiving desert?

2. Bounties and Changes –

Prophecies don’t pay the bills…
Trev has accepted the truth of Cassie’s vision of him becoming a great hero meant to save the Earth and stop the machinations of the dangerous corporation 46P1. While Trev, Jack and Cassie are a good team, they’ve got a long way to go before they’re ready to take on the most powerful company left in the broken world.
But dead or alive bounties can make life less complicated…
Enjoying the satisfaction that comes with taking down bandits and villains, the team settle on bounty-hunting work as they transition from ragtag racing crew to hero team. They figure they have an easy job when the nearby mining town of New Hope puts out a call for help.
Being a hero in a fallen world means risking betrayal.
There’s more going on in New Hope than Trev and his friends expect. They must deal with monsters, out-of-control mercenaries, and a deadly bandit secret that forces Trev to realize that being the toughest in a fight may not guarantee he can save lives.
Will Trev and his team discover the bandits’ secret before it’s too late for all the innocent people they’ve sworn to save?

3. Corps and Clashes –

Success against evil breeds both respect and fear…
With money flowing in and villains going down by the week, Trev, Cassie and Jack are building up a major reputation as bounty hunters and rookie heroes. They’re ready to make the official shift to hero work as soon as they can convince the local police and military they’re not out of control blood-thirsty bounty hunters only pretending to care about justice.
The careful villain avoids drawing attention to himself…
Trev is more concerned with improving control of his power and taking down bounties than worrying about small fry. When a local street gang decides they’re going to move into his part of town, he decides to educate them about how living a law-abiding life is far less painful, especially when being a criminal means going up against Trev and his friends.
The brighter the light, the darker the shadow.
A simple altercation blossoms into a confrontation with a far more dangerous enemy force who has seized control of half the city. Trev and the team are going to have to improve both their powers and their urban warfare tactics if they want to save their city from a dark conspiracy.
Will Trev and his friends survive taking on their greatest army of enemies yet unscathed, or will they be forced to understand that ambition, no matter how well-intentioned, can outstrip ability?

4. Terror and Hope –

The Hero Prophecy hangs over the head of the team…
With their last major battle pointing in the direction of 46P1 and assassinations in the government proving the company can’t be underestimated, Trev and the team prepare for 46P1 to strike back. They’ve recruited new members and upped their gear. They’ve established contacts and alliances with important people who share their same concern with justice.
There’s only one problem. They’ve become so good at taking down local villains they’re running out of bad guys to stomp.
A trip to the north ensnares them in a deadly and unexpected spiderweb…
Deciding to cast a wider net, the newly expanded team learns of a mysterious underworld hunt in Phoenix for the most unlikely of targets, an archaeologist’s young assistant. The hunters become the hunted as Trev and the team decide to investigate, while conveniently taking down any bounties and villains who happen to get in their way.
Cassie’s prophecies can only do so much to prepare the team for the shocking truth.
What started as a standard bounty and villain hunt pushes the team into a confrontation with a powerful enemy who will stop at nothing to keep his deep secrets buried. Trev believes in the Hero Prophecy, yet that doesn’t mean he’s ready to accept the unbelievable truth about his greatest enemy. Everything they think they understand about their world will change.
Can Trev and his ragtag hero group stand up to a foe who will spare no expense and dispense with all humanity and mercy?

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